AMD

A 2-post collection

Hard Lemonade: Three Fixes to Get Local AI Pouring on AMD

By Matthew Hunter |  Jun 23, 2026  | ai, lemonade, olla, amd, rocm, open-source, golang

Running a local LLM server is the easy part. Getting three separate pieces of infrastructure to agree that a model is downloaded, reachable, and worth waiting for is where the afternoon goes. Over the past two weeks I shipped three fixes across two open-source projects to get AMD’s Lemonade serving models behind the Olla proxy on my Strix Halo box. None of them was hard in the algorithmic sense – the diffs are a struct field, a config key, and a prepended path. They all came out of the same goal: point Olla at Lemonade on a Radeon and get a chat completion back.

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Transcribing D&D Sessions with WhisperX and Speaker Diarization

By Matthew Hunter |  Feb 12, 2026  | ai, whisperx, gaming, amd

I play in two weekly D&D groups and write session reports as narrative prose from the characters’ perspectives. The reports expand on what happened at the table, adding dialog and internal monologue in each character’s voice. This workflow has evolved through several iterations, each one solving a problem the previous version left on the table.

How it started

The first version was simple: play the session, take notes, write the report from memory afterward. This worked when I had time, but a four-hour session generates a lot of material, and between work and life, writing sometimes slipped by a week. By then the details had faded. The bullet-point notes I’d scribbled during play were thin on dialog and light on the small moments that make session reports worth reading.

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